This project focuses upon the contemporary animation and
moving image industries, and the professional roles and practices within them.
You will identify and research existing industry roles, structures, and
practices, exploring their future development. The unit also considers
increased convergence and co-operation across media industries. You will
research roles and practices within animation industries, addressing the
increasingly blurred demarcations between producer and consumer, independent
and mainstream, art and commercial.
Examining how
commercial considerations and new technology affect creative output and
distribution, you will analyse the contemporary sector and attempt to identify
future developments and trends. You will identify roles in the industry that
have particular relevance to your areas of interest in animation, and
subsequently begin to locate your creative practice within wider contexts in
the industry. Working individually you will produce an online Research Blog that
evidences self-directed research and coherent contextualization of a relevant
study or particular role/practice.
You will conduct primary and secondary research of academic
and industry sources using both analogue (books, journals, magazines, corporate
literature) and digital (websites, e-journals, academic blogs) sources. You
will be expected to historically and culturally contextualize your example.
- A Research Blog - which must contain audio/visual assets and utilize the medium’s interactivity by adding links to relevant resources.
- A 10 minute group presentation
- Your verbal presentation should be accompanied by a digital visual aid (PowerPoint, Keynote, Prezi etc) utilizing images, short video clips, and supporting text. This must be submitted after the presentation.
- A 500 word statement - that summarizes your research findings.
No comments:
Post a Comment